Responsible AI
Icebreaker Games uses AI to help facilitators generate seed content: quiz questions, icebreaker prompts, sketch words, story titles. The model never sees participant data, and it's always opt-in. This page covers where AI shows up, what we send the model, what we don't, and the guardrails in place.
Icebreaker Games is built on the TeamRetro backend, so TeamRetro's Responsible AI policy applies. Have questions? Email privacy@teamretro.com or security@teamretro.com.
Where AI shows up
AI is used to generate the seed content a facilitator needs to run a round — questions, prompts, words, topics. The facilitator types a theme (e.g. "team culture", "summer holidays"), AI returns a list of round-ready content, and the facilitator picks which ones to use.
Across the 18 games today, 14 use AI for content generation:
| Game | What AI generates |
|---|---|
| Icebreaker Questions | Questions on a chosen theme |
| Quick Quiz | Multiple-choice trivia questions |
| Story Builder | A title for the team's collaborative story |
| Standpoint | Spectrum questions on a theme |
| Emoji Guess | Emoji puzzles on a theme |
| Word Association | Starter words |
| Sketch Relay | Drawing relay prompts |
| Speed Sketch | Drawing challenge words |
| Creative Canvas | Art prompts |
| Punchline | Fill-in-the-blank prompts |
| Scavenger Sprint | Scavenger hunt words |
| Teams Against Agility | Card decks (prompts and answers) |
| Team Spectrum | Spectrum questions |
| Whose Slide is it Anyway? | Noun prompts for slide topics |
This list is a snapshot as of April 2026. We add new games and AI-assisted flows as the platform grows, so the table above is illustrative rather than exhaustive — we reserve the right to introduce new AI scenarios consistent with the principles on this page.
What we send to the AI model
- The facilitator's theme or topic — a short text string they typed
- A count (how many items to generate)
- For Story Builder titles only: the team's collaboratively-written story text
What we don't send
- No participant names or display names
- No participant content — votes, drawings, statements, guesses, positions on a spectrum
- No session metadata beyond what's needed to authenticate the request
- No personally identifiable information from facilitators (beyond the auth token)
- No commercial information about your team or company
The AI model never sees what your team actually does in a session. It only sees the seed the facilitator typed before the session started.
Provider and models
- AI calls go to Amazon Bedrock — AWS's managed inference service — and run on Anthropic's Claude model family hosted there. Requests do not leave AWS to reach Anthropic directly.
- We use a mix of
claude-haikuandclaude-sonnet, picking the smaller model where it's good enough (e.g. Story Builder titles) and the larger one where the content needs more nuance (e.g. spectrum questions, multiple-choice trivia). - Bedrock does not use prompts or completions to train foundation models. See AWS's Bedrock data privacy FAQ for details.
Guardrails
Workplace-appropriate constraints
Every system prompt instructs the model to keep content suitable for a professional setting and inclusive of diverse teams. Specific games add their own constraints — e.g. Emoji Guess is restricted to widely-supported emoji and prohibits flag emojis to avoid geopolitical content.
Server-side validation
AI requests are validated against a JSON schema before being sent. AI responses are validated against an output schema before being returned to the client. Malformed input or output is rejected.
Encrypted prompts
The prompt templates themselves are AES-256-GCM encrypted at build time and only decryptable on the server. This prevents prompt tampering and keeps our prompt engineering work confidential.
No prompt injection from user input
The facilitator's theme is sent as structured JSON alongside the system prompt, never substituted into the prompt text. This prevents the kind of prompt injection where user input could be mistaken for instructions.
Opt-in
AI generation is always a button the facilitator chooses to click. The one automatic call is Story Builder's title generation, which runs after the team finishes a story — and falls back to a non-AI title if the call fails.
Graceful failure
If the AI service is unavailable, the AI button is hidden or the feature falls back. Sessions never block on AI.
Logging and retention
We log AI inputs and outputs server-side for quality and abuse-monitoring purposes — to catch regressions, debug failed generations, and refine prompts. Logs are retained for 90 days and then deleted automatically.
See the privacy page for the full data handling model.
Reporting issues
If you see AI-generated content that's offensive, biased, or otherwise inappropriate, email privacy@teamretro.com. Include the game name and the prompt you used so we can adjust the constraints.